LongDz 的数字文墨提案

📄 data_struct/单链表.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
#include <iostream>
using namespace std;

template <class T>
struct Node
{
    T data;
    struct Node<T> *next;
};
template <class T>
class LinkList
{
public:
    LinkList()
    {
        front = new Node<T>;
        front->next = NULL;
    }
    LinkList(T a[], int n);
    ~LinkList();
    void PrintList();
    int GetLength();
    Node<T> *Get(int i);
    T Delete(int i);
    void Insert(int i, T x);
    void Insert1(int i, T x);
    int Locate(T x);
    T middleNode();
    bool checkCycle();

private:
    Node<T> *front;
};

// 带头结点的头插法
template <class T>
LinkList<T>::LinkList(T a[], int n)
{
    Node<T> *front = new Node<T>;
    front->next = NULL;
    for (int i = n - 1; i >= 0; i--)
    {
        Node<T> *tmp = new Node<T>;
        tmp->data = a[i];
        tmp->next = front->next;
        front->next = tmp;
    }
}
// 不带头结点的头插法
template <class T>
LinkList<T>::LinkList(T a[], int n)
{
    if (n == 0)
        return NULL;
    else
        Node<T> *front = new Node<T>;
    front->data = a[n - 1];
    for (int i = n - 2; i >= 0; i--)
    {
        Node<T> *tmp = new Node<T>;
        tmp->next = front;
        tmp->data = a[i];
        front = tmp;
    }
}
// 尾插法
template <class T>
LinkList<T>::LinkList(T a[], int n)
{
    Node<T> *front = new Node<T>;
    front->next = nullptr;
    Node<T> *now = front;
    for (int i = 0; i < n; i++)
    {
        Node<T> *p = new Node<T>;
        p->data = a[i];
        now->next = p;
        now = p;
    }
    now->next = NULL; // 注意
}

template <class T>
LinkList<T>::~LinkList()
{
    Node<T> *p = front;
    while (p)
    {
        front = p;
        p = p->next;
        delete front;
    }
}

template <class T>
int LinkList<T>::GetLength()
{
    Node<T> *p = front->next;
    int len = 1;
    while (p)
    {
        len++;
        p = p->next;
    }
    return len;
}

template <class T>
void LinkList<T>::PrintList()
{
    Node<T> *p = front->next;
    while (p)
    {
        cout << p->data << " ";
        p = p->next;
    }
    cout << endl;
}
template <class T>
Node<T> *LinkList<T>::Get(int i)
{
    if (i < 1)
        throw "位置异常";

    Node<T> *p = front->next;
    while (i > 1)
    {
        i--;
        if (p)
        {
            p = p->next;
        }
        else
            throw "溢出";
    }
    return p;
}
// 优化后的
template <class T>
Node<T> *LinkList<T>::Get(int i)
{
    if (i < 1)
        throw "位置异常";
    Node<T> *p = front->next; // 第1个数据结点
    if (!p)
        throw "溢出"; // 空表没有第1个节点
    for (int k = 1; k < i; ++k)
    {
        p = p->next;
        if (!p)
            throw "溢出";
    }
    return p;
}

template <class T>
int LinkList<T>::Locate(T x)
{
    int ans = 0;
    Node<T> *p = front->next;
    while (p)
    {
        ans++;
        if (p->data == x) // 重载
            return ans;
        p = p->next;
    }
    return -1;
}

template <class T>
void LinkList<T>::Insert(int i, T x)
{

    Node<T> *p = front;
    Node<T> *tmp = new Node<T>;
    tmp->data = x;
    int count = 1;
    while (p)
    {
        if (count == i)
        {
            tmp->next = p->next;
            p->next = tmp;
            break;
        }
        count++;
        p = p->next;
    }
    if (p == NULL and count == i) // 这种写法的问题就是如何保证我第i-1个数存在
        throw "位置异常";
    if (count < i || i < 1)
        throw "位置异常";
}
// 使用Get的写法
template <class T>
void LinkList<T>::Insert1(int i, T x)
{
    Node<T> *p = front;
    if (i != 1)
        p = Get(i - 1); // 这里细节一下。如果是1就是更新头结点,为了防止Get函数抛出异常,一定要判断
    if (p)
    {

        Node<T> tmp = new Node<T>;
        tmp->data = x;
        tmp->next = p->next;
        p->next = tmp;
    }
    else
        throw "位置异常";
}
/*
如果 给定某节点p 要求在该节点后插入,那么流程:
new --> new.data --> new->next = p->next --> p->next = new;
对于前插操作流程
只需 交换p 与 new的值

*/
template <class T>
T LinkList<T>::Delete(int i)
{
    Node<T> *p = front;
    if (i != 1)
        p = Get(i - 1);
    p->next = p->next->next;
    T x = del->data;
    delete p;
    return x;
}

template <class T>
T LinkList<T>::middleNode()
{
    Node<T> *p = front;
    Node<T> *q = front;
    while (q)
    {
        p = p->next;
        if (q)
            q = q->next;
        if (q)
            q = q->next;
    }
    return p->data;
}
template <class T>
bool LinkList<T>::checkCycle()
{
    Node<T> *p = front;
    Node<T> *q = front;
    while (q)
    {
        p = p->next;
        if (q)
            q = q->next;
        if (q)
            q = q->next;
        if (p == q)
            return true;
    }
    return false;
}